Portalgraph Document (EN)
  • What's Portalgraph?
  • Quick Start
    • Portalgraph App Creation Tutorial
    • Using Portalgraph Applications
    • How to Use a 3D Projector with Portalgraph
    • Portalgraph Application Settings Options
    • Camera Tacking Application Settings Options
    • Camera Tracking Setup Guide
    • VIVE Tracker Setup Guide
  • Portalgraph Detail
    • Asset File Structure
    • Settings
    • Tracker App Development Guide
    • Notes for Using Portalgraph with URP
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What's Portalgraph?

NextPortalgraph App Creation Tutorial

Last updated 6 months ago

日本語は

Portalgraph is a software development environment for Unity that allows you to enjoy VR spaces with a projector. It creates an experience where it feels like there is an actual space inside the projector screen, and you can peek into that space in 3D from any angle you like.

In addition to typical screens, Portalgraph also allows for the projection of VR spaces onto desks, as well as onto boxes made of multiple displays and ceilings, among other surfaces.

Developers can easily build such demos using Unity.

Portalgraph detects the user’s viewpoint and generates a 3D display that aligns with their perspective. Viewpoint detection is achieved either through facial recognition using a webcam or by attaching a VIVE tracker to the user's head. The 3D display supports a variety of devices, including 3D projectors, 3D TVs, and anaglyph glasses.

Portalgraph application
Desktop Portalgraph
Portalgraph with a Box Made from Two Combined LCD Displays
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